Thursday, 21 January 2021

Game No. - 1: Snake Game in Python:

Snake Game in Python:


import pygame

import random,sys

 

pygame.init()

clock = pygame.time.Clock()

 

#SCREEN

screen = pygame.display.set_mode((800,600))

 

#CAPTION

pygame.display.set_caption("SNAKE GAME")

 

#SNAKE KI POSITIONS

snake_pos = [[400,300],[420,300],[440,300]]

 

#APPLE KI POSITION

#apple_pos = [100,100]

apple_pos = [(random.randint(100,700)//20)*20, (random.randint(100,500)//20)*20]

 

#SCORE

score = 0

 

#DIRECTIONS

step = 20

up = (0, -step)

left = (-step,0)

right = (step,0)

down = (0,step)

 

direction = left

 

#FONT

font = pygame.font.SysFont('Arial', 30)

 

timer = 0

running = True

 

while running:

    screen.fill((20,150,20))

 

    #EVENT FETCHER

    for event in pygame.event.get():

 

        #QUIT

        if event.type == pygame.QUIT:

            running = False

            pygame.quit()

            sys.exit(0)

 

        #KEYDOWN

        if event.type == pygame.KEYDOWN:

            if event.key == pygame.K_UP: 

                print("UP")

                direction = up

            if event.key == pygame.K_DOWN: 

                print("DOWN")

                direction = down

            if event.key == pygame.K_LEFT: 

                print("LEFT")

                direction = left

            if event.key == pygame.K_RIGHT: 

                print("RIGHT")

                direction = right

 

 

    #snake_pos = [[snake_pos[0][0]+direction[0], snake_pos[0][1] + direction[1]]]+snake_pos[:-1]

 

    timer += 1

    if timer == 6:

        snake_pos = [[snake_pos[0][0]+direction[0], snake_pos[0][1] + direction[1]]]+snake_pos[:-1]

        timer = 0

 

 

    #IF SNAKE EATS APPLE

    if snake_pos[0] == apple_pos:

        apple_pos = [(random.randint(100,700)//20)*20, (random.randint(100,500)//20)*20]

        snake_pos.append(snake_pos[-1])

        score += 1

 

 

    #SNAKE DEATH

    for i in range(1, len(snake_pos)):

        if snake_pos[0] == snake_pos[i]:

            print("DEAD!")

            running = False

            pygame.quit()

            sys.exit(0)

 

        #VERTICAL BOUNDARY

        if 800 <= snake_pos[0][0] or snake_pos[0][0] <= 0:

            print("DEAD!")

            running = False

            pygame.quit()

            sys.exit(0)

        

        #HORIZONTAL BOUNDARY

        if 0 >= snake_pos[0][1] or snake_pos[0][1] >= 600:

            print("DEAD!")

            running = False

            pygame.quit()

            sys.exit(0)

 

    #SNAKE PRINT

    for x,y in snake_pos:

        pygame.draw.circle(screen, (0,0,200), (x,y), 10)

 

    #APPLE PRINT

    pygame.draw.circle(screen, (200,0,0), apple_pos, 10)

 

    #pygame.draw.circle(screen, (0,0,200), (400,300), 10)

    #pygame.draw.circle(screen, (0,0,200), (420,300), 10)

    #pygame.draw.circle(screen, (0,0,200), (440,300), 10)

 

    #SCORE PRINT

    text = font.render( "SCORE: " + str(score), True, (255,255,255) )

    screen.blit(text, (0,0))

 

    clock.tick(30)

    pygame.display.update()


No comments:

Post a Comment